Tag Archives: mobile

How to distribute Ad-Hoc Apps Xcode 4.3.2

If you want other people to test your app before releasing it in the app store, you can use the Ad-Hoc distribution system. It’s not well documented but it’s very easy to setup. Your beta testers and clients will be very happy because from now on they can just download the app from a link without the pain of connecting to iTunes, neither dealing with the app store. They can download the app directly from their devices.
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The New iPad


I got the new iPad last week. I was waiting to get this device mainly to test my apps on it, due its huge resolution. I was a little afraid about the need to resize all my graphics to match the new iPad resolution, but fortunately it scales well and the loss in quality is not a big deal. I can wait to update on a future release.

I read complaining reviews saying that the only improvement is the screen. Some people expected “something else”. I wonder if they understand what’s the meaning of a tablet and mainly all mobile devices. The screen is the device!. The new iPad resolution is a beauty to read on, the quality and definition is far beyond of any monitor I’ve seen before. For photography it’s one of the best screens to appreciate colors, contrast and details. The screen is one of the most important things on a tablet. It even surpasses common desktops and HDTV. This really improves the user experience.